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Forward Kinematics - Moving, Rotation, and Scaling
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Constrain objects to curves.
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Force objects to look at other objects.
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Look-Along constraints.
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Viewport keyframing.
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Constrain viewport camera location and target to
path.
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Automatic and user-defined acceleration and speed.
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Hierarchical relationships between animated
objects.
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Render to single frames or AVI using any Rhino
compatible render plug-in.
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Real-time preview in Rhino viewports using any
shading mode.
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Timeline scrubbing in any shade mode.
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Industry standard-like timeline interface.
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Drag and drop keyframe manipulation.
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Animation mode button allows easy input of
keyframes just by dragging objects.
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All animation data stored with the 3dm file - no
need to import or export.
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Controller objects.
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Dockable interface.
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No special system requirements beyond what is needed
for Rhino.